Experience
It is highly recommended that you get zeus experience before designing a mission of your own. Start by zeusing a pickup operation or two, and then move on to official operations. To zeus for an official operation, you should contact a staff member to express your interest and availability. You will be paired with an experienced mission maker who can help you and give you tips. This experience will be invaluable to you when you begin designing your first mission.
Tools
- Install PBO Manager. This tool will allow you to pack and unpack mission files quickly and easily.
- Install a file archiver such as 7-Zip or WinRAR. This will allow you to manipulate and create archived files.
The Creative Process
You should think about the following factors before you begin creating your mission.
1. Roles
Mission making is about providing an enjoyable experience to players, so they should always be your first thought. What faction will they be playing as? What weapons and equipment will they be using and what restrictions do you want to put in place? Will there be support roles? What vehicles will they be using? Will there be PVP?
2. Objectives
What is the main goal of the operation? Are there side/optional objectives? What opposition will be faced at each objective? Are these objectives appropriate to the roles and equipment that I have provided?
Try not to force anything on the commander of the mission. Give them the freedom to play the mission how they see fit. Remember that this means they could split up their forces, approach from multiple angles, etc. Try to aim for a duration of about two hours. Remember that traveling to multiple objectives can eat up a large amount of time.
3. Map
What kind of environment do you want? How much space do you need? What fits the theme of your mission? What time will the operation take place at? What will the weather be like?
Then begin placing your objectives on the map. Add some static objects like fortifications and roadblocks, but don’t go overboard.
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